Digital Media

Hello there! Thank you for stopping in to take a glance through my work! In contrast with the other ‘Web Graphics’ page, which is simply a small gallery of some of my graphical work, this page will focus on what some of the pieces were used for, how I went about creating them and what overall feel or style I was striving for.

With that being said, if you have any questions at all, please feel free to contact me using either the information I have already provided or by using one of the social media links above.

Also, please note: all of the work here was created by me and are actually in use in some way shape or form. Any pieces that use copywritten work are being used in accordance with agreed licensing. Please do not use anything on this page without my consent [aside from team discussion in regards to hiring of course].

General Thoughts | App Icon Example

Before we move forward with more complicated examples, an overarching theme that you will notice from my work is that I strive for a ‘clean’ look if it is at all possible. I realize that might be a bit vague, but allow me a moment to explain.

When creating icons and logos for Apple’s app store, most of the consensus from other developers is to ‘use images that will catch the customers eye!’ This is met with imagery that is, in my opinion, noisy and cluttered, which in turn leads the customer to a subtle feeling of the product being cheap or worthless.

Being free or low priced doesn’t mean the product should come off as cheap or low classed and the icon artwork should reflect this philosophy. Take the icon for my app ‘Surveyor Assistant’ [right].

For Land Surveyors [Geomaticians] the shade of yellow that I chose is the same shade that most of the equipment used in the field is painted. Fun fact: Given that most of the field work is done on pre or post developed property, Surveyors in general have no idea why the equipment is all painted that color of yellow.

The wind rose is a reminder of both the function of the app itself and the history behind Land Surveying and Civil Engineering. Offsetting it opens up space on the icon as well as allowing a larger image of the wind rose as to stay recognizable.

Web Graphics: #SaveWRAS

In the summer of 2014, Georgia State University’s President decided that the students of Georgia State University had no need to operate what was at the time the country’s most renowned college radio station and handed over the airwaves to Georgia Public Broadcasting.

If you want to read up on what happened Here are a few links to check out:

Creative Loafing
Salon Article
Paste Magazine Article
WXIA Final Word Segment
The Atlanta Journal & Constitution
College Radio Day

Obviously, as an alum of both GSU and WRAS / Album 88, I have very strong opinions on what happened and the aftermath from the decision. Unfortunately, due to standing, the only things that I can do in protest is to not donate financially to the school and to assist the non-profit that has been formed from the Alumni of WRAS.  These images are from that assistance.

As is obvious, the base images are from old World War II propaganda posters. With these images my goals were to:

  •   Blend the new assets into the preexisting images so the modifications do not look out of place.
  •   Find fonts that would accurately replace the fonts used in the source images.
  •   Use phrasing that would appear correct in context of the images.

Perhaps unsurprisingly, the hardest part of these images was finding fonts that were similar to the original fonts used given that a direct digital copy of said fonts has never been made.

Thomas West Studios App Logotype

The logo for Thomas West Studios is an intentional nod to 80’s arcade typography and on screen imagery. The glasses in the logo are actually drawn from a pair I actually own.

I chose the gradient background to evoke the imagery of something in a laboratory or a concoction being mixed by a mad scientist. In fact, in the animated version of the logo the glasses fall from the top of the screen and crack just before two bubbles rise up behind them before going off screen.

Ideally, the overall image tells an observer that Thomas West Studios is a place where things are always being created or tinkered with. Even if this is not conveyed, I feel that at bare minimum the logo at least comes across to the observer as fun, which is at times more important than telling a story.

Hopefully by this point the style that I strive for in my graphic work is obvious. I strive for clean and open imagery, unusual or “authentic” looking typography and something that conveys a meaning or story to the observer.

Beyond all of that however I try to create imagery that is, at its heart, fun.

Because, honestly? I have a great deal of fun creating that imagery.

General Digital Work Samples:


Written Media Samples:


The Guilt of Affluence 

The Wisdom of Death

Gaming Articles:

Fallen Earth – A Relaxing Diversion 

Rift-A Common Problem

“… that is maybe the most important thing, is to shake off this erroneous notion that life is there and you’re just going to live in it versus embrace it, change it, improve it, make your mark upon it.”

-Steve Jobs

General Media Samples:

Video Samples


Photography Samples